My name
is Christopher Mills. I am a writer, editor and graphic artist,
born and raised in Central Maine, and, after a ten-year exile
to South Florida, living there again, having taken over the
old family homestead with my wife, dog and cat.
As a kid, I was a science fiction fan. No big deal today, but
in the Seventies, it just wasn't cool. I took a lot of abuse
from my schoolmates (and the adults in my life), but that didn't
stop me from immersing myself in the writings of Edgar Rice
Burroughs, Isaac Asimov, Robert Heinlein, Lester DelRey, Lin
Carter, Arthur C. Clarke and many others. In Junior High, I
published my own line of sci-fi magazines and comic books. Nobody
bought them, but I started to gain a little respect from my
teachers when they saw the hard work I put into them. I even
got written up in the local daily newspaper. My first interview.
And it was a good one, too.
In High School, I discovered girls, Dungeons & Dragons,
hardboiled crime fiction (specifically the works of Mickey Spillane
and Donald Hamilton) and the very beginnings of the comic book
direct sales market. Comics like Nexus, Grendel,
Warp and Sabre blew my mind. Impressed by this
new wave of "independent" comics, I decided that I
wanted to write and draw comic books, so I clipped a coupon
out of the back pages of an issue of Savage Sword of Conan,
and wrote to the Joe Kubert School of Cartoon and Graphic Art
for information.
A year later, I was accepted, and spent two years in Dover,
New Jersey before finally deciding that I just couldn't draw
well enough to make it in comics as an artist.
But I still had stories to tell. And I had picked up some design
skills in my time at school. So I changed my focus.
Since 1987 or so, I've worked in the publishing field as both
a graphic artist and editor, primarily for newspapers and comic
book publishers.
From 1990 to 1995, I was Editorial Director for the indie comics
publisher Alpha Productions, where I edited over fifty comic
books and wrote several others. In 1995 I became an editor for
Tekno*Comix/Big Entertainment where I edited such high-profile
monthly color titles as Mickey Spillane's Mike Danger
(finally meeting and working with two of my literary heroes
- Mickey Spillane and Max Allan Collins) and Neil Gaiman's
Lady Justice. Following my tenure at Tekno, I spent seven
years working as a graphic artist for American Media Inc. The
last five of those years were spent as the Art Director of the
national weekly tabloid newspaper, Sun, where I supervised
a department of four and designed over 200 covers (and survived
a bio-terrorism anthrax attack). As a freelance graphic artist,
I have designed theatrical posters, magazine covers and DVD
sleeves.
I was the creator and editor of the acclaimed (if short-lived)
illustrated crime fiction magazine, Noir (which featured
stories and art by some of the biggest names in both the comics
and mystery fields) and was the co-founder of Shadow House Press,
publishers of the horror anthology comic Shadow House.
My professional writing credits include a year-long run on the
sci-fi comic book Leonard Nimoy's Primortals for Tekno*Comix,
several comic books and short stories featuring the supernatural
private eye Nightmark, the acclaimed crime comic Gravedigger:
The Scavengers, and a series of short stories featuring
Portland, Maine private eye Matthew Dain.
I am currently writing several independent comic books, as well
as a number of short stories. I have also begun writing my first
novel, a sword & sorcery-private eye adventure entitled,
The Sorcerer's Detective: An Eye for Odyri.
Visit me on MySpace.
ComicSpace.
CrimeSpace.